Nando’s World will be developed using the awesome Unity3d engine, with 3.0 version of the software that will be released shortly.
Modelled-rigged-animated-and-so-on with Blender, this is an hint cause our Lead 3D Artist Vincenzo controls the graphics technology!
Nando’s World will be released for both PC and MAC … but …
only for you my dears, will be possible to play the game demo here on the site, that we should finish in mid-December 2010!!
It’s time to follow us with advices and support!